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Google's WebVR API support rolls out on Chrome for Android; Accessible on Google Daydream [VIDEO]

By Mauricia | Dec 14, 2016 12:33 PM EST
Google devices and gadgets where Chrome for Android  can be accessed and Daydream is one best example.
(Photo : Instagram/rodrigoaronas) Google devices and gadgets where Chrome for Android can be accessed and Daydream is one best example.

Google revealed in 2014 that it would begin upholding VR headsets such as Google Cardboard and Oculus Rift innately within Chrome through the WebVR platform. Due to the dedication and few updates to VR for the year's I/O conference, Google is now ready to unveil the WebVR API to developers seeking to establish engaging experiences into their web apps.

Engadget cited a blog from Chromium stating that Google's "Virtual Reality Plumber" Brandon Jones wrote that the most recent Chrome beta version for Android involves an Original Trial that allows both extensions developers of GamePad API and WebVR API will require accessing the orientation data and position from equipment such as Daydream controller and Daydream View headsets. For the meantime, the support is only available to Android and Daydream but will eventually support desktop VR platforms and Google Cardboard with Chrome's next version.

Evidently, Daydream is the best example for Google since the device is a direct Virtual Reality extension for Android which bestows Daydream-ready Android handset owners the power to link with VR apps in a consolidated means. Generally speaking, it will become awesome for Android users but what's most significant are the unification and carrying it out through platforms with the exertion of the WebVR standard.

Moreover, Android Headlines noted that it is the component that will make it possible for consumers to connect to VR content straight from web apps and websites. Lately, the Samsung Gear VR saw assistance as supplementary for the Samsung internet app and seems like the WebVR AP has been integrated to the Google's Chrome beta version for Android.

The announcement for the newly added support was made earlier by Google in a blog post and disclosed that the beta version eyes the WebVR API being integrated with Chrome 56.

For developers who assume to establish a bit more 3D into the web, Jones points to the WebVR developer site for tutorials as well as examples and even the Chromium bug tracker for feedback and particularly on Chrome fulfillment.

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